Comparison of exergames versus conventional exercises on the cognitive skills of older adults: a systematic review with meta-analysis

Archives of Gerontology & Geriatrics

Fecha de publicación: Julio de 2021

Autores: Vinícius NagySoares, Hélio MamoruYoshida, Thaís SporkensMagna, Ricardo Aurélio CarvalhoSampaio, Paula TeixeiraFernandes


Background: We identified 256 studies, in which 13 studies were included in the systematic review and 11 in the meta-analysis. The majority of the exergame interventions were based on the Xbox 360′s Kinect, followed by the Impact Dance Platform, Nintendo Wii, and the Bike Labyrinth. We observed heterogeneity in the conventional exercise group and in the duration of training, which ranged from 12 to 52 sessions. There was no statistically significant difference between groups in TMT-A (p=0.083), TMT-B (p=0.122), and Stroop (p=0.191). There were differences in favor of exergames in MMSE (raw mean difference=-1.58, 95% CI: -2.87 to -0.28, p<0.001) and MoCA (raw mean difference=-1.22, 95% CI: -2.24 to -0.20, p=0.019).

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